Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. We've documented 3 accessibility features for Getting Started in Terra Nil which deal with what support is offered to get started with the game. Our accessibility examiner, Andy Robertson, first checked Terra Nil accessibility 2 years ago. It raises interesting themes of how humanity plays an important role in a healthy environment, as well as the importance of playing our part with longevity and light footprints in mind. It's a city-building game where you aren't building a city at all, but a clean thriving ecology. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.Terra Nil is a strategy game where you use clean technology to bring back life to a barren world. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Its accessibility is strongest in Getting Started and Controls but it also has features in Reading and Navigation to reduce unintended barriers. We've documented 6 accessibility features for Terra Nil, including Low Pressure, No Quick Reactions, Moderate Reading, Save Anytime and Mouse and Keys.
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